![]() ![]() It’s exclusive to current-gen consoles to deliver “the best version of the game” possible, with Starbreeze looking to emulate the feeling of a “Hollywood heist.” Head here for more details on its improvements and setting. Payday 3 launches on September 21st for Xbox Series X/S, PS5 and PC. One feeling we want to avoid is a situation where you have to play in an easier difficulty and be bored, or they have to play in a harder difficulty and be overwhelmed,” said Kovacevic. The idea is to “encourage people to be able to play with each other. Instead, their numbers, accuracy and damage are adjusted. Veteran players will likely start at the latter difficulty, but there’s an even higher challenge awaiting them – Overkill, planned as a “brutal, unfair difficulty.”Įnemies and their health won’t change between difficulties. Hard is considered the “default” difficulty when leveling up, and Very Hard is the next step after you’ve found a comfortable loadout. Starbreeze is also developing the game completely in-house without developer Overkill, and as development has. Starbreeze is no longer looking for a publisher for Payday 3 as they will be working with Plaion and their Prime Matter label. Normal difficulty is for beginners who are learning to play. Recently in an article on IGN it was stated that Correction: Following the publication of this article Starbreeze reached out to clarify a few details. ![]() Senior game designer Miodrag Kovacevic revealed that there would be four difficulty modes at launch – Normal, Hard, Very Hard and Overkill. ![]() Starbreeze Studios’s Payday 3 has a new developer diary available with tons of details, going over the different aspects of combat. ![]()
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